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Klondike Solitaire is arguably the most recognized card game in the world. Its journey from gold-rush pastime to digital desktop staple spans more than a century of cultural history.
Single-player card games, known collectively as "Patience" in Europe, have roots stretching back to the mid-18th century. The earliest written references to patience games appear in German and Scandinavian literature from the late 1700s. By the early 1800s, patience had become a fashionable pastime among the French aristocracy. Napoleon Bonaparte is famously (though perhaps apocryphally) said to have played patience during his exile on St. Helena.
The first comprehensive book on patience games, "Illustrated Games of Patience" by Lady Adelaide Cadogan, was published in 1870 in England. It documented dozens of patience variations, establishing the literary tradition of cataloging solitaire rules that continues today.
The name "Klondike" comes from the Klondike region of the Yukon Territory in northwestern Canada. Between 1896 and 1899, the Klondike Gold Rush drew an estimated 100,000 prospectors to the area in search of fortune. During the long, harsh winters, miners needed entertainment to pass the time in their camps and cabins.
Card games were ideal for this purpose — a deck of cards was small, portable, and provided countless hours of entertainment. Single-player card games were especially popular since miners were often isolated. The specific variant we now call Klondike became closely associated with these gold rush prospectors, though the exact origin of the name-to-game connection is not definitively documented.
Some historians suggest the game may also have a connection to the Klondike gambling houses and saloons of Dawson City, where similar card games were played as forms of gambling. In a casino context, a player would pay a set amount per deal and earn money back for each card successfully placed on a foundation — a format now known as Vegas Solitaire.
Throughout the 20th century, Klondike Solitaire was a common leisure activity played at kitchen tables, on train journeys, and during quiet evenings. It appeared regularly in books of card games and became the default game people learned when they wanted to play cards alone.
During World War II, solitaire was a popular way for soldiers to pass time during long periods of waiting. The game required no opponent and minimal space, making it ideal for barracks, camps, and hospital wards.
The pivotal moment in Klondike's history came in 1990, when Microsoft included a digital version of the game — simply called "Solitaire" — in Windows 3.0. The game was developed by Wes Cherry, a Microsoft intern, and was originally intended to help users become comfortable with the then-unfamiliar graphical user interface, particularly the drag-and-drop mouse interaction.
The strategy worked beyond all expectations. Microsoft Solitaire became one of the most-used applications in Windows history. Studies have estimated that millions of work hours were spent playing the game in offices around the world. It introduced an entire generation to both computer gaming and the concept of Klondike Solitaire.
In 2012, Microsoft Solitaire was inducted into the World Video Game Hall of Fame, recognizing its profound cultural impact. By some estimates, it has been installed on over a billion computers worldwide.
The rise of smartphones and tablets in the 2010s brought a new wave of solitaire players. Klondike Solitaire apps consistently rank among the most downloaded card games on both iOS and Android. Browser-based versions have made the game accessible to anyone with an internet connection, no installation required.
Modern digital versions have added features that were impossible with physical cards: undo buttons, hint systems, statistics tracking, daily challenges, competitive leaderboards, and timed modes. Despite these additions, the core rules of Klondike remain unchanged from the game played by gold rush prospectors over a century ago.
Klondike Solitaire has attracted significant interest from mathematicians and computer scientists. Determining the exact probability of winning a random deal with optimal play is a computationally challenging problem. Unlike some simpler solitaire games that have been fully solved, Klondike has resisted complete analysis due to the enormous number of possible game states.
Research using Monte Carlo simulations and AI solvers has established that approximately 79% of deals are theoretically winnable in Draw 1 mode with unlimited redeals. This work has contributed to the broader field of game theory and artificial intelligence, making Klondike not just a popular game but a subject of serious academic study.